RRHL Rules

Rules

REAPERS ROLLER HOCKEY LEAGUE

Official Rule Book

Est. 2026



TABLE OF CONTENTS

  1. League Philosophy
  2. Gameplay Rules
  3. Teams & Rosters
  4. Game Procedures
  5. Face-Offs & Possession
  6. Penalties
  7. Misconduct & Discipline
  8. Penalty Shots
  9. Delayed Penalties
  10. Playoff Regulations
  11. Team Responsibilities
  12. Equipment & Uniforms
  13. Sportsmanship & Conduct
  14. Suspension Guidelines
  15. Referee Authority



SECTION 1

LEAGUE PHILOSOPHY

Reapers Roller Hockey League (RRHL) is committed to providing a safe, fun, affordable, and competitive roller hockey experience for players of all ages and skill levels.

Our league promotes:

• Respect
• Sportsmanship
• Player Development
• Fair Competition
• Community

League Motto

“Rally Together. Roll Together.”



SECTION 2

GAMEPLAY RULES

Rule 2.1 – Game Length

Games shall consist of:

  • Two (2) twenty-minute running-time periods.
  • The game clock shall only stop for:
    • Player injuries
    • Emergency situations
    • At the referee’s discretion


Rule 2.2 – Warm-Up

Each game shall include:

  • Four (4) minute warm-up
  • Two (2) minute intermission


Rule 2.3 – Overtime

If tied after regulation:

  • Three-player shootout (Regular Season)
Playoffs
  • One (1) five-minute sudden-death overtime.
  • Teams will play 3-on-3.

If still tied:

  • Three-player shootout.
  • Sudden-death shootout if necessary.


Rule 2.4 – Offside

RRHL does not use an offside rule.

Players may enter the offensive zone before the puck.


Rule 2.5 – Icing

Icing shall not be enforced.


Rule 2.6 – Body Contact

RRHL is a non-checking league.

Players shall not:

  • Body check
  • Charge
  • Board
  • Deliver open-ice hits
  • Cross-check with excessive force

Incidental contact while competing for the puck is permitted.



SECTION 3

FACE-OFFS & POSSESSION

Rule 3.1 – Face-Offs

Face-offs shall occur:

  • At the beginning of each period
  • After every goal
  • Following referee stoppages
  • After injuries
  • When the puck leaves the playing surface
  • Following a frozen puck the opposing team must fully clear the blue line before attacking the puck


Rule 3.2 – High Stick

Play shall stop immediately if a player contacts the puck above shoulder height.

Possession shall be awarded to the non-offending team.


Rule 3.3 – Falling on the Puck

Any player, other than the goaltender, who deliberately falls on, gathers, or covers the puck shall receive a Minor Penalty.



SECTION 4

TEAMS & ROSTERS

Rule 4.1 – Team Composition

A team roster may include:

  • Maximum fifteen (15) registered players.

A game shall begin with:

  • Four (4) skaters
  • One (1) goaltender


Rule 4.2 – Bench Personnel

Only the following are permitted on the bench:

  • Registered players
  • Head Coach
  • Assistant Coach
  • Team Trainer
  • Team Manager

Maximum four (4) non-playing officials.


Rule 4.3 – Game Rosters

Prior to every game:

  • All players must be checked in.
  • Jersey numbers must match the official game roster.
  • Coach and or Manager has to approve the game sheet by time keeper



SECTION 5

PENALTIES

Minor Penalties

Duration:

1 minute 30 seconds

Examples include:

  • Tripping
  • Hooking
  • Holding
  • Slashing
  • High Sticking
  • Interference
  • Delay of Game
  • Unsportsmanlike Conduct

Minor penalties terminate if the opposing team scores while on the power play.


Major Penalties

Duration:

4 minutes

Major penalties include:

  • Fighting
  • Intent to Injure
  • Boarding
  • Checking from Behind
  • Deliberate Dangerous Contact

Major penalties do not expire upon a goal.


Coincidental Penalties

When equal penalties are assessed:

  • Teams remain at equal strength.
  • Penalized players remain in the penalty box until the first whistle after their penalty expires.



SECTION 6

MISCONDUCT PENALTIES

Misconduct

Ten (10) minutes.

A substitute player may immediately replace the penalized player.


Game Misconduct

A Game Misconduct results in:

  • Removal for the remainder of the game.
  • Automatic review by RRHL Hockey Operations.


Gross Misconduct

Gross Misconduct penalties may result in:

  • Immediate suspension.
  • Additional disciplinary action.
  • League review.



SECTION 7

PENALTY SHOTS

A penalty shot shall be awarded when:

  • A player is fouled from behind on a clear breakaway.
  • A player illegally enters play.
  • A player deliberately throws equipment to stop a scoring opportunity.
  • A defending player illegally covers the puck in the crease.

The shooter must:

  • Begin at centre.
  • Keep the puck moving continuously.
  • One shot only.
  • No rebound permitted.



SECTION 8

PLAYOFF REGULATIONS

All playoff rules remain identical to regular season except:

• Five-minute sudden-death overtime

• Three-player shootout


Playoff Eligibility

Players must:

  • Be registered with the team.
  • Have a minimum of (5) skaters from their roster and a goalie
  • Have played a minimum of two (2) regular season games with that team.

Approved call-up players must also meet these requirements.



SECTION 9

TEAM RESPONSIBILITIES

Each team must have:

  • A minimum of Five (5) skaters
  • One (1) goaltender

If a team cannot field the minimum roster:

  • The team manager must notify RRHL at least twenty-four (24) hours before game time.

Failure to meet roster requirements may result in a forfeit.



SECTION 10

SPORTSMANSHIP

Reapers Roller Hockey League has zero tolerance for:

  • Abuse of Officials
  • Fighting
  • Racism
  • Harassment
  • Threatening behaviour
  • Unsportsmanlike conduct

Respect for officials, teammates, opponents, volunteers, and spectators is expected at all times.



SECTION 11

REFEREE AUTHORITY

Referees have full authority to:

  • Assess penalties.
  • Stop play.
  • Remove unsafe players.
  • Declare forfeits when directed by RRHL Hockey Operations.
  • Interpret and enforce all league rules.

The referee’s decision on the floor is final.



APPENDIX

Forfeit Score

All forfeited games shall be recorded as a 5–0 victory for the non-offending team.

Timeouts (Playoffs Only)

Each team receives one (1) thirty-second timeout per game.

League Divisions

  • 8U
  • 10U
  • 12U
  • 14U
  • High School
  • Adult

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